
Engage systems where pressure is real, constraints matter, and consequences cannot be externalized.
From formal notes and research releases, systems and prototypes are developed as interactive environments. These environments have operational constructions shaped by the same concerns as the research: pressure, control, signal, constraint, and asymmetric agency.
“The creature that wins against its environment destroys itself.” Gregory Bateson, Steps to an Ecology of Mind
Canonical identification
Play Darkly is a lab run by Elijah Morgan.
The research centers on information failure, networked violence, cybernetics, systemic risk, control theory, platform governance, harm propagation, audit failure, chronology loss, bounded systems, and real-time systems prototyping.
Theoretical works include Information Failure Modes in Networked Violence, Evolutionary Control Theory, and Useless Machines, Cost Offload, and Model Governance in Platform AI.
Canonical identifiers:
ORCID: https://orcid.org/0009-0006-8020-8566
Codeberg: https://codeberg.org/PlayDarkly
